Persistence (Advanced)

How Persistence Works (Advanced)

How Persistence Works

Read this when something surprised you, or before you write a backend. To simply set persistence up, the overview is three snippets.

Two layers, not one

LayerAnswersLivesDocs
Delivery durability"how do I reconnect to a stream that is still running?"a per-run log, keyed by runIdResumable Streams
State persistence"what is the conversation, and is it still there later?"a durable store (client and/or server)this section

They share no code. Delivery durability replays a live byte stream so a dropped connection resumes exactly where it stopped. State persistence stores the conversation itself, so it survives a reload or exists on another device. A replayable stream is not a saved conversation, and a saved conversation is not a live stream. Most real apps want both.

Identity: threads and runs

A thread (threadId) is the conversation: stable, survives reloads, exists on every device. A run (runId) is one execution inside it, minted fresh for each streamed answer. A thread accumulates many runs; delivery durability logs one run, state persistence stores the whole thread.

mermaid
flowchart TB
    subgraph thread ["One thread, threadId (stable, the conversation)"]
        direction LR
        run1["run r1
completed"] --> run2["run r2
completed"] --> run3["run r3
running"]
    end

    subgraph delivery ["Delivery durability, one byte log per run"]
        log["log for r3
replays the live stream to a reconnecting client"]
    end

    subgraph state ["State persistence, durable store per thread"]
        store["transcript, run records, interrupts"]
    end

    run3 -. "a dropped connection tails" .-> log
    thread -- "saved on finish, loaded on mount" --> store

Run ids are too ephemeral to reconnect by, since a reloading client may not know the current one. Reconnection resolves from the stable threadId instead: the store answers "does this thread have a live run?" (findActiveRun), and only then does the client tail that run's log. Id map is the short version of both ids.

Isolation is yours to enforce

Store APIs take a bare threadId string, which keeps adapters simple and makes multi-user isolation your job:

  • Derive Scope.userId / Scope.tenantId server-side from session state.

  • Authorize before loadThread / saveThread / reconstructChat, with reconstructChat({ authorize }).

  • Never treat a client-supplied thread id as ownership. Thread ids are guessable.

    Scope is re-exported from @tanstack/ai-persistence, so the identity type sits next to the store contracts.

Who owns history when both sides persist

One rule decides which copy wins, and you pick it per turn by what the client sends as messages:

  • Non-empty messages means "this is the full history". On finish the server overwrites its stored thread with it. The client stays authoritative and the server mirrors.

  • Empty messages means "continue from your own copy". The server loads its stored transcript and runs from there. The server is authoritative and the client is a cache.

    That single rule lets both copies coexist with no merge. Two postures fall out of it: client-authoritative, closest to a pure SPA, and server-authoritative, which is what makes the same thread open identically on another device.

What a reload restores

With a client store adapter, useChat reads the client record on load and acts on what it finds:

  1. The run had finished. The record has the transcript and no resume pointer. The conversation paints instantly from storage, with no network.

  2. The run was paused on an interrupt. The resume pointer carries the pending interrupts, so the transcript paints and the approval UI comes back as it was.

  3. The run was still streaming. The transcript paints from storage, then the client rejoins the live run through the durability log and the reply finishes in place. This is the one case that needs both layers.

    A dropped connection while the page is still open is simpler: delivery durability reconnects on its own. Persistence matters once the page itself is gone.

    Server-authoritative mode paints from a server read instead of localStorage. The delivery log cannot supply that history, because it holds one run, not the thread.

    Both layers assume the work itself is over by the time the client comes back: replaying a log and reading a transcript are both reads of something already produced. A long-running sandboxed agent is the case where neither is enough, because the run is still going and its producer was the host that disappeared. That needs a third thing, a later request that adopts the run and keeps driving it. See Takeover & Detached Runs.

  • One source of truth. History lives on the server, so no two copies can drift. The same conversation opens on any device and survives a restart.

  • A cheap client. The browser never parses or stores a long transcript, so there is no storage quota or startup-parse cost, even for huge threads.

  • Reload durability anyway. The mount GET re-paints the transcript and reports any activeRun, so the client rejoins it and restores pending interrupts.

  • No wasted work. That GET shares the route with the durable-stream resume, and loadThread returns ready-made messages instead of replaying a stream to rebuild them.

mermaid
sequenceDiagram
    participant Hook as useChat (persistence: true)
    participant Route as GET /api/chat
    participant Store as Durable store
    participant Log as Delivery log

    Note over Hook: page reloads while a run is streaming
    Hook->>Route: ?threadId=support-chat
    Route->>Store: reconstructChat, loadThread + findActiveRun
    Store-->>Route: messages + activeRun (runId)
    Route-->>Hook: transcript + activeRun cursor
    Note over Hook: transcript paints
    Hook->>Route: ?runId=…&offset=-1
    Route->>Log: resumeServerSentEventsResponse
    Log-->>Hook: replay + live tail of the run
    Note over Hook: reply finishes in place

Separate boundaries

Server state persistence is one of three boundaries that intentionally share no code:

  • Server state (this page): AIPersistence stores driven by the middleware lifecycle, the authoritative record.

  • Client hydration: the browser restores a rendered conversation, a separate concern covered in Client persistence.

  • Stream delivery: replaying an in-flight SSE response, Resumable Streams.

    State middleware never mutates chunks to add delivery offsets, and it stores server event state, not the client's rendered messages.

Chat middleware lifecycle

withPersistence(persistence) derives a plan from store presence:

  1. setup provides persistence, interrupt, and lock capabilities when their stores exist.

  2. onConfig creates or resumes the run, loads pending interrupts, and validates the request's resume batch against them, then merges stored messages into the request when the request carries no history.

  3. onChunk reacts only to a RUN_FINISHED interrupt outcome by committing the accepted resumes, storing the new interrupts, marking the run interrupted, and saving messages.

  4. onFinish and onError terminalize the run record. So does onAbort, with one exception: on a run another middleware has declared detachable, a plain disconnect (no cancel recorded in either band) writes nothing and leaves the record 'running' for a later takeover. See Takeover & Detached Runs.

    Accepted resumes are committed (interrupts marked resolved/cancelled) only once the run reaches a successful boundary, so a provider failure or abort between accepting a resume and reaching that boundary leaves the interrupt pending and a retry with the same resume succeeds. The canonical AG-UI chunk stream remains unchanged; persistence does not create a second event stream.

    When a request carries a non-empty messages array it is treated as the full authoritative history and, on finish, overwrites the stored thread. To continue a stored thread without resending history, pass an empty messages array, and the stored transcript is loaded and used.

Reading the stores from your own middleware

Your own middleware often needs the same stores withPersistence is already holding: an audit step that writes to metadata, a guard that checks pending interrupts. Passing the persistence object in twice works but drifts, because the middleware and your code can end up with different instances.

withPersistence publishes what it holds as capabilities instead. Declare what you need in requires, then read it off the context:

ts
import { chat, defineChatMiddleware, toServerSentEventsResponse } from '@tanstack/ai'
import { openaiText } from '@tanstack/ai-openai'
import {
  InterruptsCapability,
  PersistenceCapability,
  getInterrupts,
  getPersistence,
  memoryPersistence,
  withPersistence,
} from '@tanstack/ai-persistence'
import type { ChatMiddlewareContext } from '@tanstack/ai'

const persistence = memoryPersistence()

const auditPending = defineChatMiddleware({
  name: 'audit-pending',
  // Fails fast at setup when the capability was never provided.
  requires: [PersistenceCapability, InterruptsCapability],
  async setup(ctx: ChatMiddlewareContext) {
    const stores = getPersistence(ctx).stores
    const interrupts = getInterrupts(ctx)
    const pending = await interrupts.listPending(ctx.threadId)
    await stores.metadata?.set(ctx.threadId, 'pending-count', {
      count: pending.length,
    })
  },
})

export async function POST(request: Request) {
  const { messages, threadId } = await request.json()
  const stream = chat({
    adapter: openaiText('gpt-5.5'),
    messages,
    threadId,
    // Order matters: the provider runs before the consumer.
    middleware: [withPersistence(persistence), auditPending],
  })
  return toServerSentEventsResponse(stream)
}

Two capabilities are published:

  • PersistenceCapability, read with getPersistence(ctx): the whole AIPersistence object, so any store it exposes is reachable.

  • InterruptsCapability, read with getInterrupts(ctx): the interrupts store alone, published only when persistence actually has one.

    providePersistence and provideInterrupts are the write halves, for a middleware of your own that supplies the stores instead of withPersistence. Locks are not part of this: they are a separate capability from @tanstack/ai/locks.

Generation middleware lifecycle

withGenerationPersistence(persistence) records the job across three points:

  • onStart creates or resumes the run record.

  • onFinish / onError / onAbort terminalize it.

  • A result transform captures the terminal result metadata (ids, urls, never media bytes) onto the record.

    When artifacts and blobs are both provided it also persists the generated media and merges the durable refs onto both the result and the run record.

    Generation uses its own generationRuns store (GenerationRunStore), never chat's runs / messages. A generation has no conversation, so the run is keyed on its own runId (ctx.runId ?? ctx.requestId), and threadId never becomes the job's primary identity.

    threadId is nonetheless required: it is the slot the run is filed under, and GenerationRunRecord.threadId is a required field. The middleware resolves it as opts.threadId ?? ctx.threadId (normally the threadId the caller passed the activity, with the option as an override) and throws when neither supplies one. It is never faked from the request id: a run filed under an invented scope can never be hydrated by one, so restoring would silently return nothing forever.

Composition semantics

ts
import {
  composePersistence,
  memoryPersistence,
} from '@tanstack/ai-persistence'

const base = memoryPersistence()
const replacement = base.stores.messages

const result = composePersistence(base, {
  overrides: {
    messages: replacement,
    metadata: undefined,
    interrupts: false,
  },
})
  • messages is replaced.

  • metadata is inherited because the override is undefined.

  • interrupts is removed.

  • every omitted store is inherited.

    Composition copies the store map and does not mutate or dispose either input. The return type calculates which keys are required, optional, replaced, or removed. Unknown store keys are rejected statically and by runtime validation.

    Middleware adds entrypoint validation:

  • chat requires messages; rejects interrupts without runs.

  • generation requires generationRuns.

  • reconstructChat requires messages.

  • reconstructGeneration requires generationRuns.

    The runtime checks are required because JavaScript, configuration loading, and explicitly widened types can bypass static guarantees.

Backend ownership

An adapter owns its own resources: connection lifecycle, when migrations run, and how each store record maps to rows. The middleware only calls the store methods; it never opens a connection or inspects a table. A backend may provide any subset of the stores (for example, no metadata), and the return type reflects exactly the stores it exposes. Build a chat adapter shows this end to end for SQLite.

composePersistence does not add distributed transactions. When related stores use different systems, adapter authors must define retry, idempotency, and consistency behavior.

Two RunStore details bind an adapter author beyond the obvious mapping, and both exist for durable runs. update must round-trip driverEpoch (the fencing token a takeover bumps, and the only way a superseded host can discover it lost the run), and it must distinguish an omitted patch key (leave the column alone) from a key carrying undefined (clear the column). The takeover path clears detachedSince exactly that way. See Build your own adapter and Takeover & Detached Runs.